Halo Infinite is still ‘on track’ to launch before the end of this year, but the game will be missing some key features to start off with. Last night, 343 Industries confirmed that campaign co-op won’t be available at release, and neither will Halo’s long-running custom content mode, Forge.
As part of this month’s Halo Infinite development update, 343 Industries confirmed that some planned features will be held back until 2022. As reported by PCGamer, co-op mode for the campaign is planned to roll out alongside Infinite ‘Season 2’, which will also see a slew of new multiplayer content released as part of the game’s Battle Pass system.
“Unfortunately, as we focused the team for a quality experience for launch, we made the really tough decision to delay shipping campaign co-op for launch”, 343 said. Co-op play has been a long-standing component for Halo games, although 343 already made some changes with Halo 5, which omitted couch co-op entirely.
As part of this, Forge has also been delayed, so user-generated custom game modes and maps won’t be available until some time in 2022. In slightly more positive news, 343 also confirmed that the recent Halo Infinite multiplayer tech test shipped with a misconfigured .exe file on PC, for the next technical test, performance should be improved by around 20 percent.
KitGuru Says: While I don’t need campaign co-op or Forge to be available at launch for me to enjoy Halo Infinite, those modes have a really big following, so there is bound to be quite a bit of disappointment over this news.
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