Skull And Bones Will Be The First Game To Support DLSS, XeSS And FSR At Launch

Skull and Bones is heading to come with aid for raytracing, ultrawide as nicely as uncapped framerate. The description of the trailer exhibits that Ubisoft has even more additional NVIDIA’s DLSS and AMD’s FSR technologies alongside with Intel’s XeSS.

The submit Cranium And Bones Will Be The Very first Activity To Help DLSS, XeSS And FSR At Launch appeared very first on ThinkComputers.org.

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