On June 6th you’ll finally be able to get Nvidia’s remastered Quake II RTX version for free. And if you’re wondering just how fast the game runs, we just found out in the oldest-school way possible.
First, to catch you up, Nvidia has taken iD’s classic 1997-vintage shooter Quake II and lovingly updated it with a fully path-traced renderer. While you might dismiss that as “just another game with hybrid ray tracing” support, this is much more than that. At this juncture of ray tracing hardware performance, most games use ray tracing sparingly and combine it with traditional raster techniques.